Design should be traumatic

Level of trauma graph

Have you ever felt that what you’re designing is just too easy? Or maybe it got a bit “samey” and you don’t know what happened? Well, that’s because you’re probably doing it wrong. Design is quite tough, you know? Like everything else in this world, the better you are at it… the harder you will have to push yourself to get the best possible results. Read the rest of this entry »

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04 Jul

Off the wall creativity at Furry Puppet Studio

Furry Puppet Studio

If you have been following my blog for some time, you may remember my previous article about Furry Puppet Studio. I stumbled upon their website and was amazed by what these guys were creating. Recently, I had an email conversation with Zack Buchman, the Creative Director of Furry Puppet Studio (New York) and he showed me some of their recent work and I was blown away by what these guys were doing, and this all happened inside the time frame of 3 weeks! Read the rest of this entry »

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Turning negatives into positives

Turning negatives into positives

If you have ever studied design at College or University, then you will have experienced a design critique. Back when I was studying, we had a few formal critiques per semester, and informal critiques every week between our peers and our design lecturers. These critiques played an important role in the ongoing development of our design projects. Read the rest of this entry »

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